1 comment . 2 comments. Shield Stun is the amount of frames that the defender is stuck after Shield Lag ends. 2 frame startup if shot while chraging, 15 if a held charge. She uses a variety of missiles so keep her opponent at bay. These attributes grant her an easier time chasing aerial opponents and forcing air dodges, yet also cause her to be juggled rather easily. 6.1 Overview; 6.2 Zoning; 6.3 Character Specific; 6.4 Additional Note; 7 Match-ups. Shield Stun 5 Frames. Frame Data Notes. Archived. Complete one of the following: 1. share. The mods here, A) dislike me or B) are really bad at their job, C) all of the above. Frame data, game references, easter eggs, playstyle. Landing lag only occurs if you land during 59 frame animation or during the bounce after a hit, which is a 49 frame animation. 3. Samus is currently ranked 11th in the tier list. On release, startup is 1 and total frames is 28. ImSpife 11 years ago #1. Help/Question. shot lasts 69 frames, Notes - homing missle has 10 more frames of endlag, but lasts 35 frames longer and comes out 7 frames earlier with 7 franes shield stun (and is the weak hit), Notes - homing missle has 10 more frames of endlag and comes out 2 frames later, but lasts 35 frames longer with 7 franes shield stun (and is the weak hit), Notes - invulnerable frames 1-5. Mobile-friendly Frame Data for Zero Suit Samus in Super Smash Bros. save. Shield Lag is just extra freeze frames that both the attacker and defender suffer, so it does not affect frame advantage. 100% Upvoted. damage is split up between multipule hitboxes, no info on their indivudal percents however. Conclusion. Ground Attacks. Ledge Stats. From SmashWiki, the Super Smash Bros. wiki < Zero Suit Samus (SSBU) Jump to navigation Jump to search. Also please try to keep them broad enough categories so that they could fit other characters. 29 Total Frames. Sheik would probably the best but I don't know about anyone after that. Can transition to Manual kick as early as frame 14. I understood that Link had a slower grab then everyone else. Grapple Cancels on non standard stages can be wacky. Are all the grabs the same frames save the ranged grabs? Zero Suit Samus . User Info: JunFunGunBun. Play VS. matches, with Ridley being the 25th character unlocked. KH API; Ultimate; Smash 4; Rivals of Aether; Melee; ausmash.com.au report. There is no guarantee on the accuracy of any of the data presented. Home; Ultimate; Smash 4; Rivals of Aether; Melee; Glossary; OWO WHATS THIS? Does anyone wish people would make a tier list in terms of characters that have the best frame data? Here's a recommended list of out-of-shield options for the entire Super Smash Bros. Frame data tier list. Info would be sweet. Mobile-friendly Frame Data for Daisy in Super Smash Bros. daisy Menu. 2. She has decent range and also has two projectiles, including Charge Shot, which covers a great distance and is fairly powerful, being quite useful for keeping oppo… - Dark Samus has a larger hurtbox and is easier to hit + Dark Samus has a larger shield to compensate for this + Both of Dark Samus’s rolls are 3 frames faster than Samus’s + Dark Samus’s Up Smash reaches lower and is better at linking into itself - Dark Samus’s FSmash has less range Ultimate. Huge shoutout to Joel Schumacher for a majority of the frame data. Frame Data (P+) Original Samus Tech Guide by Chevy that most of these are sourced from. Ground Attacks; Aerial Attacks; Special Attacks; Grabs / Throws; Dodges / Rolls; Misc Info; Hitbox Images: Choose Another Character; Ground Attacks. In patch updates, this field will be "Changes from previous version" 39. Hand grab box only active for first 3 frames. For a list of Ledge Grab windows for all characters based on each move they have, check out Masonomace's Ledge Grab Window sheet. Close. Posted by. Ultimate. 40. Autocancels on frame 1-3 and 50 onward, Aerial Opponent/Grounded Opponent/Landing. Ultimate roster — frame data included. We are not affiliated with, endorsed, sponsored, or specifically approved by the owners and creators of the software. Idk I kinda wish there was. Samus has historically been a lower-ranking character in the Smash Bros. series, with her Super Smash Bros., Brawl and pre-patch SSB4 incarnations infamously considered among the worst characters in their respective games. 5 Frame Data; 6 Strategies. Most other data, as well as character GIFs, were taken from this SmashBoards post from Stratocaster. 3.0 % Base Damage. hide. Zero Suit Samus (SSBU)/Hitboxes. 14 total hitboxes, Notes - bomb hitbox exists 73 frames, when activated hits for 11 frames. Frame data on grabs; User Info: ImSpife. Ultimate. He created an amazing application to extract most of the data from the game which is listed on his GitHub.I'd suggest checking out his website if you want to see other interesting info such as launch angles. 31 Total Frames. Shield Stun 3 Frames . Feb 18th, 2015. Forward Tilt. hide. Clear Classic Mode with Yoshi or anyone in his unlock tree, being the 6th character unlocked after Lucina. 4 Frame Startup. Frame data is the metadata about attacks in a fighting game. save. Total frames includes 13 frames of hitlag, SH / FH / SHFF / FHFF Frames — 38 / 55 / 27 / 39, Fall Speed / Fast Fall Speed — 1.7 / 2.72, Out of Shield, Forward Air or Up Air — 9 frames, Shield Grab (Grab, post-Shieldstun) — 19 frames, Jump Squat (pre-Jump frames) — 3 frames (universal). 7.0 % Base Damage. SAMUS. Active Frames 3-4. 8 frames of lag after stop charging. Angle BKB/WBKB KBG Landing Lag Autocancel; Nair … Ground Attacks; Aerial Attacks; Special Attacks; Grabs / Throws; Dodges / Rolls ; Misc Info; Hitbox Images: Choose Another Character; Ground Attacks. Holding your control stick at the right angle while crawling can give you this fun visual glitch. Active Frames 6-8. IASA Frame 30 . Frame data tier list. Note: All Ledge Attacks hit on the last three frames of intangibility (active for 3 total frames, ending with intangibility). For those who stumbled upon this looking for guides or whatnot. 100% Upvoted. I’m on Samus right now, so if you guys could tell me some general strengths and weaknesses of her that would be nice! Jab 1 2 27 -- Transitions to Jab 2 as early as frame 7. After analyzing VOD after VOD, frame by frame, WOOD is prepared to answer every question about Ridley you could have in Smash Ultimate. Help/Question. 2. zero suit samus Menu. Posted by Justin 'AdaptiveTrigger' Gordon • July 7, … First 3 are weak hits, 4th hit does 5%, last hit is the strong hit, Notes - front (strong) hit frames 6-8, weak (back) hit frames 14-16, Notes - 5 total hits 2 frames each, with 5 to 6 frames between each hit, Notes - 7 hitboxes, first one does 3%, next 5 do 1%, last one does 4%, Notes - starts charging frame 14. can charge for 140 frames max. Once she rakes up the percent she can kill her opponent with either a full charge shot, or a smack in the face with her arm cannon. Jab 2. Mobile-friendly Frame Data for Zero Suit Samus in Super Smash Bros. Recommended out-of-shield options — includes frame data; Re-mapping controls to improve play and execution Never ... raw download clone embed report print. Note that the 1v1 damage multiplier has no impact on knockback or shieldlag/shieldstun. Footstool Dair Chart. 7.1 Serious Advantage Match-ups; 7.2 Advantage Match-ups; 7.3 Fair Match-ups; 7.4 Disadvantage Match-ups; 7.5 Serious Disadvantage Match-ups; Introduction. How long an attack takes to start up, how long the attack takes to finish, etc. Have Ridley join the player's party in World of Light.With the exception of the third method, Ridley must then be defeated on Norfair. While she is tied with Bowser Jr. as the sixth heaviest character in the game, she is a floaty character with slightly below average walking and dashing speeds, average air speed, above average air acceleration, high jump height and slow falling speed. Attacks Hitbox Active FAF Base Dmg. Et Young Link. Ground Attacks Aerial Attacks Special Attacks Grabs Throws Dodges/Rolls. 252 . share. Base Damage : Damage dealt without 1v1 damage multiplier, or move staleness/freshness bonus. 7 months ago. Fun Facts. For example, some of the categories include strong aerials, good frame data, etc . Go here if you want detailed input guides for each of the techs. 6 Frame Startup. - page 3 - Topic Samus Sombre rejoindra très probablement le cast du 14-06-2018 21:15:33 sur les forums de jeuxvideo.com Invulnerable on frame 3-12. Le 14 juin 2018 à 21:40:01 Erotic-Heretic a écrit - page 2 - Topic Samus Sombre rejoindra très probablement le cast du 14-06-2018 21:15:33 sur les forums de jeuxvideo.com Notes - 5 hits frames 12-14, 16-18, 20-22, 24-26, and 28-29. This Samus's Frame Data [1 - Samus Amiibo (super Smash Bros Series) is high quality PNG picture material, which can be used for your creative projects or simply as a decoration for your design & website content. 3 Frame Startup. She has the 4th fastest dashing speed, but combined with the 4th slowest air speed, second slowest falling speed, and a long and slow roll heavily decrease her mobility. report. For veteran characters from Smash 4, notes about how a move has changed in terms of frame data. 17 Total Frames. Samus is unique among her fellow heavyweights. Samus Full Frame Data. Even after being heavily buffed via patches, at the end of SSB4's meta game, she was tied with Robin for 37th place out of 55 characters - putting her in the lower part of the mid tier. JunFunGunBun 11 years ago #2. Finir le Mode Classique avec un personnage de la colonne Donkey Kong après avoir affronté Harmonie & Luma. Samus Aran is a space bounty hunter. 15 total hitboxes, first is strong hit, rest are weak hits, Notes - invulnerable frames 1-3. Automatic bounce off target has 58 endlag but can end early if you land during it. When combined with her few reliable landing options and slow falling speed, op… a guest . Samus is a tall heavyweight character that is also rather floaty, an uncommon trait for most heavyweights. Landing hit on frame 1. Jab. Active Frames 4-6.

samus frame data

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